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(转)socket, nio socket 及nio socket框架MINA总结

阅读更多
nio学习:
最近花了点时间研究了一下nio,及其开源框架MINA,现把心得总结如下:
1:传统socket:阻塞式通信
每建立一个Socket连接时,同时创建一个新线程对该Socket进行单独通信(采用阻塞的方式通信)。
这种方式具有很高的响应速度,并且控制起来也很简单,在连接数较少的时候非常有效,但是如果
对每一个连接都产生一个线程的无疑是对系统资源的一种浪费,如果连接数较多将会出现资源不足的情况
example:
server code:
public class MultiUserServer extends Thread {
private Socket client;

public MultiUserServer(Socket c) {
   this.client = c;
}

public void run() {
   try {
    BufferedReader in = new BufferedReader(new InputStreamReader(client
      .getInputStream()));
    PrintWriter out = new PrintWriter(client.getOutputStream());
    // Mutil User but can't parallel
    while (true) {
     String str = in.readLine();
     System.out.println(str);
     SocketLog.debug("receive message: " + str);
     out.println("has receive....");
     out.flush();
     if (str.equals("end"))
      break;
    }
    client.close();
   } catch (IOException ex) {
   } 
}

public static void main(String[] args) throws IOException {
   int port = 5678;
   if (args.length > 0)
    port = Integer.parseInt(args[0]);
   ServerSocket server = new ServerSocket(port);
   SocketLog.debug("the server socket application is created!");
   while (true) {
    // transfer location change Single User or Multi User
    MultiUserServer mu = new MultiUserServer(server.accept());
    mu.start();
   }
}
}
 
 

client code:

public class Client {

static Socket server;

public static void main(String[] args) throws Exception {
  
   //set socket proxy.
   String proxyHost = "192.168.254.212";
   String proxyPort = "1080";
   System.getProperties().put("socksProxySet","true");
   System.getProperties().put("socksProxyHost",proxyHost);
   System.getProperties().put("socksProxyPort",proxyPort); 
  
   String host = "132.201.69.80";
   int port = 13086;
   if (args.length > 1)
   {
    host = args[0];
    port = Integer.parseInt(args[1]);
   }
   System.out.println("connetioning:" + host + ":" + port);
   server = new Socket(host, port);
   BufferedReader in = new BufferedReader(new InputStreamReader(server
     .getInputStream()));
   PrintWriter out = new PrintWriter(server.getOutputStream());
   BufferedReader wt = new BufferedReader(new InputStreamReader(System.in));
   while (true) {
    String str = wt.readLine();
    out.println(str);
    out.flush();
    if (str.equals("end")) {
     break;
    }
    System.out.println(in.readLine());
   }
   server.close();
}
}

 

 

2.nio:非阻塞通讯模式
2.1NIO 设计背后的基石:反应器模式,用于事件多路分离和分派的体系结构模式。
反应器模式的核心功能如下:
将事件多路分用
将事件分派到各自相应的事件处理程序

NIO 的非阻塞 I/O 机制是围绕 选择器和 通道构建的。 Channel 类表示服务器和客户机之间的
一种通信机制。Selector 类是 Channel 的多路复用器。 Selector 类将传入客户机请求多路分
用并将它们分派到各自的请求处理程序。
通道(Channel 类):表示服务器和客户机之间的一种通信机制。
选择器(Selector类):是 Channel 的多路复用器。Selector 类将传入的客户机请求多路分用并将它们
分派到各自的请求处理程序。

简单的来说:

NIO是一个基于事件的IO架构,最基本的思想就是:有事件我通知你,你再去做你的事情.
而且NIO的主线程只有一个,不像传统的模型,需要多个线程以应对客户端请求,也减轻
了JVM的工作量。
当Channel注册至Selector以后,经典的调用方法如下:

       

while (somecondition) {
            int n = selector.select(TIMEOUT);
            if (n == 0)
                continue;
            for (Iterator iter = selector.selectedKeys().iterator(); iter
                    .hasNext();) {
                if (key.isAcceptable())
                    doAcceptable(key);
                if (key.isConnectable())
                    doConnectable(key);
                if (key.isValid() && key.isReadable())
                    doReadable(key);
                if (key.isValid() && key.isWritable())
                    doWritable(key);
                iter.remove();
            }
        }

 

 

nio中取得事件通知,就是在selector的select事件中完成的。在selector事件时有一个线程
向操作系统询问,selector中注册的Channel&&Selecti的键值对的各种事件是否有发生,
如果有则添加到selector的selectedKeys属性Set中去,并返回本次有多少个感兴趣的事情发生。
如果发现这个值>0,表示有事件发生,马上迭代selectedKeys中的Selecti,
根据Key中的表示的事件,来做相应的处理。
实际上,这段说明表明了异步socket的核心,即异步socket不过是将多个socket的调度(或者还有他们的线程调度)
全部交给操作系统自己去完成,异步的核心Selector,不过是将这些调度收集、分发而已。
2.2 nio example:
server code:

public class NonBlockingServer
{
    public Selector sel = null;
    public ServerSocketChannel server = null;
    public SocketChannel socket = null;
    public int port = 4900;
    String result = null;


    public NonBlockingServer()
    {
   System.out.println("Inside default ctor");
    }
    
public NonBlockingServer(int port)
    {
   System.out.println("Inside the other ctor");
   this.port = port;
    }

    public void initializeOperations() throws IOException,UnknownHostException
    {
   System.out.println("Inside initialization");
   sel = Selector.open();
   server = ServerSocketChannel.open();
   server.configureBlocking(false);
   InetAddress ia = InetAddress.getLocalHost();
   InetSocketAddress isa = new InetSocketAddress(ia,port);
   server.socket().bind(isa);
    }
    
public void startServer() throws IOException
    {
   System.out.println("Inside startserver");
        initializeOperations();
   System.out.println("Abt to block on select()");
   Selecti acceptKey = server.register(sel, Selecti.OP_ACCEPT ); 

   while (acceptKey.selector().select() > 0 )
   { 
     
    Set readyKeys = sel.selectedKeys();
    Iterator it = readyKeys.iterator();

    while (it.hasNext()) {
     Selecti key = (Selecti)it.next();
     it.remove();
                
     if (key.isAcceptable()) {
      System.out.println("Key is Acceptable");
      ServerSocketChannel ssc = (ServerSocketChannel) key.channel();
      socket = (SocketChannel) ssc.accept();
      socket.configureBlocking(false);
      Selecti another = socket.register(sel,Selecti.OP_READ|Selecti.OP_WRITE);
     }
     if (key.isReadable()) {
      System.out.println("Key is readable");
      String ret = readMessage(key);
      if (ret.length() > 0) {
       writeMessage(socket,ret);
      }
     }
     if (key.isWritable()) {
      System.out.println("THe key is writable");
      String ret = readMessage(key);
      socket = (SocketChannel)key.channel();
      if (result.length() > 0 ) {
       writeMessage(socket,ret);
      }
     }
    }
   }
    }

    public void writeMessage(SocketChannel socket,String ret)
    {
   System.out.println("Inside the loop");

   if (ret.equals("quit") || ret.equals("shutdown")) {
    return;
   }
   try
   {

    String s = "This is context from server!-----------------------------------------";
    Charset set = Charset.forName("us-ascii");
    CharsetDecoder dec = set.newDecoder();
    CharBuffer charBuf = dec.decode(ByteBuffer.wrap(s.getBytes()));
    System.out.println(charBuf.toString());
    int nBytes = socket.write(ByteBuffer.wrap((charBuf.toString()).getBytes()));
    System.out.println("nBytes = "+nBytes);
     result = null;
   }
   catch(Exception e)
   {
    e.printStackTrace();
   }

    }

    public String readMessage(Selecti key)
    {
   int nBytes = 0;
   socket = (SocketChannel)key.channel();
        ByteBuffer buf = ByteBuffer.allocate(1024);
   try
   {
            nBytes = socket.read(buf);
    buf.flip();
    Charset charset = Charset.forName("us-ascii");
    CharsetDecoder decoder = charset.newDecoder();
    CharBuffer charBuffer = decoder.decode(buf);
    result = charBuffer.toString();
     
        }
   catch(IOException e)
   {
    e.printStackTrace();
   }
   return result;
    }

    public static void main(String args[])
    {
    NonBlockingServer nb;
    if (args.length < 1)
    {
       nb = new NonBlockingServer();
    }
    else
    {
       int port = Integer.parseInt(args[0]);
       nb = new NonBlockingServer(port);
    }
   
   try
   {
    nb.startServer();
    System.out.println("the nonBlocking server is started!");
   }
   catch (IOException e)
   {
    e.printStackTrace();
    System.exit(-1);
   }
  
}
}

 


client code:

public class Client {
public SocketChannel client = null;

public InetSocketAddress isa = null;

public RecvThread rt = null;

private String host;

private int port;

public Client(String host, int port) {
   this.host = host;
   this.port = port;
}

public void makeConnection() {
   String proxyHost = "192.168.254.212";
   String proxyPort = "1080";
   System.getProperties().put("socksProxySet", "true");
   System.getProperties().put("socksProxyHost", proxyHost);
   System.getProperties().put("socksProxyPort", proxyPort);

   int result = 0;
   try {
    client = SocketChannel.open();
    isa = new InetSocketAddress(host, port);
    client.connect(isa);
    client.configureBlocking(false);
    receiveMessage();
   } catch (UnknownHostException e) {
    e.printStackTrace();
   } catch (IOException e) {
    e.printStackTrace();
   }
   long begin = System.currentTimeMillis();

   sendMessage();

   long end = System.currentTimeMillis();
   long userTime = end - begin;
   System.out.println("use tiem: " + userTime);
   try {
    interruptThread();
    client.close();
    System.exit(0);
   } catch (IOException e) {
    e.printStackTrace();
   }
}

public int sendMessage() {
     System.out.println("Inside SendMessage");
   String msg = null;
   ByteBuffer bytebuf;
   int nBytes = 0;
   try {
    msg = "It's message from client!";
    System.out.println("msg is "+msg);
    bytebuf = ByteBuffer.wrap(msg.getBytes());
    for (int i = 0; i < 1000; i++) {
     nBytes = client.write(bytebuf);
     System.out.println(i + " finished");
    }
    interruptThread();
    try {
     Thread.sleep(5000);
    } catch (Exception e) {
     e.printStackTrace();
    }
    client.close();
    return -1;

   } catch (IOException e) {
    e.printStackTrace();
   }

   return nBytes;

}

public void receiveMessage() {
   rt = new RecvThread("Receive THread", client);
   rt.start();

}

public void interruptThread() {
   rt.val = false;
}

public static void main(String args[]) {
   if (args.length < 2) {
    System.err.println("You should put 2 args: host,port");
   } else {
    String host = args[0];
    int port = Integer.parseInt(args[1]);
    Client cl = new Client(host, port);
    cl.makeConnection();
   }
   BufferedReader in = new BufferedReader(new InputStreamReader(System.in));
   String msg;

}

public class RecvThread extends Thread {
   public SocketChannel sc = null;

   public boolean val = true;

   public RecvThread(String str, SocketChannel client) {
    super(str);
    sc = client;
   }

   public void run() {
    int nBytes = 0;
    ByteBuffer buf = ByteBuffer.allocate(2048);
    try {
     while (val) {
      while ((nBytes = nBytes = client.read(buf)) > 0) {
       buf.flip();
       Charset charset = Charset.forName("us-ascii");
       CharsetDecoder decoder = charset.newDecoder();
       CharBuffer charBuffer = decoder.decode(buf);
       String result = charBuffer.toString();
       System.out.println("the server return: " + result);
       buf.flip();

      }
     }

    } catch (IOException e) {
     e.printStackTrace();

    }

   }
}
}

 

 

3:Socket网络框架 MINA
MINA是一个网络应用框架,在不牺牲性能和可扩展性的前提下用于解决如下问题:
1:快速开发自己的英勇。
2:高可维护性,高可复用性:网络I/O编码,消息的编/解码,业务逻辑互相分离。
3:相对容易的进行单元测试。

 

3.1 IoFilters:
IoFilter为MINA的功能扩展提供了接口。它拦截所有的IO事件进行事件的预处理和后处理(AOP)。我们可以把它想象成
Servlet的filters。
IoFilter能够实现以下几种目的:
事件日志
性能检测
数据转换(e.g. SSL support),codec
防火墙…等等

 

3.2 codec: ProtocolCodecFactory
MINA提供了方便的Protocol支持。如上说讲,codec在IoFilters中设置。
通过它的Encoder和Decoder,可以方便的扩展并支持各种基于Socket的网络协议,比如HTTP服务器、FTP服务器、Telnet服务器等等。

要实现自己的编码/解码器(codec)只需要实现interface: ProtocolCodecFactory即可.
在MINA 1.0版本,MINA已经实现了几个常用的(codec factory):

DemuxingProtocolCodecFactory,
NettyCodecFactory,
ObjectSerializationCodecFactory,
TextLineCodecFactory

其中:
TextLineCodecFactory:
A ProtocolCodecFactory that performs encoding and decoding between a text line data and a Java
string object. This codec is useful especially when you work with a text-based protocols such as SMTP and IMAP.

ObjectSerializationCodecFactory:
A ProtocolCodecFactory that serializes and deserializes Java objects. This codec is very useful when
you have to prototype your application rapidly without any specific codec.

DemuxingProtocolCodecFactory:
A composite ProtocolCodecFactory that consists of multiple MessageEncoders and MessageDecoders. ProtocolEncoder
and ProtocolDecoder this factory returns demultiplex incoming messages and buffers to appropriate MessageEncoders
and MessageDecoders.

NettyCodecFactory:
A MINA ProtocolCodecFactory that provides encoder and decoder for Netty2 Messages and MessageRecognizers.

 

3.3 business logic: IoHandler

MINA中,所有的业务逻辑都有实现了IoHandler的class完成
interfaceHandles:
all protocol events fired by MINA. There are 6 event handler methods, and they are all invoked by MINA automatically.
当事件发生时,将触发IoHandler中的方法:
sessionCreated, sessionOpened, sessionClosed, sessionIdle, exceptionCaught, messageReceived, messageSent
MINA 1.O中,IoHandler的实现类:
ChainedIoHandler, DemuxingIoHandler, IoHandlerAdapter, SingleSessionIoHandlerDelegate, StreamIoHandler
具体细节可参考javadoc。

 

3.4 MINA的高级主题:线程模式
MINA通过它灵活的filter机制来提供多种线程模型。
没有线程池过滤器被使用时MINA运行在一个单线程模式。
如果添加了一个IoThreadPoolFilter到IoAcceptor,将得到一个leader-follower模式的线程池。
如果再添加一个ProtocolThreadPoolFilter,server将有两个线程池;
一个(IoThreadPoolFilter)被用于对message对象进行转换,另外一个(ProtocolThreadPoolFilter)被用于处理业务逻辑。
SimpleServiceRegistry加上IoThreadPoolFilter和ProtocolThreadPoolFilter的缺省实现即可适用于需
要高伸缩性的应用。如果想使用自己的线程模型,请参考SimpleServiceRegistry的源代码,并且自己

初始化Acceptor。

IoThreadPoolFilter threadPool = new IoThreadPoolFilter();threadPool.start();
IoAcceptor acceptor = new SocketAcceptor();
acceptor.getFilterChain().addLast( "threadPool", threadPool);
ProtocolThreadPoolFilter threadPool2 = new ProtocolThreadPoolFilter();
threadPool2.start();
ProtocolAcceptor acceptor2 = new IoProtocolAcceptor( acceptor );
acceptor2.getFilterChain().addLast( "threadPool", threadPool2 );
...
threadPool2.stop();
threadPool.stop();

 

 


采用MINA进行socket开发,一般步骤如下:
1:
server:
IoAcceptor acceptor = new SocketAcceptor(); //建立client接收器
or client:
SocketConnector connector = new SocketConnector(); //建立一个连接器


2:server的属性配置:
        SocketAcceptorConfig cfg = new SocketAcceptorConfig();
        cfg.setReuseAddress(true);
        cfg.getFilterChain().addLast(
                    "codec",
                    new ProtocolCodecFilter( new ObjectSerializationCodecFactory() ) ); //对象序列化 codec factory
        cfg.getFilterChain().addLast( "logger", new LoggingFilter() );


3:绑定address和business logic
server:
        acceptor.bind(
                new InetSocketAddress( SERVER_PORT ),
                new ServerSessionHandler( ), cfg ); // 绑定address和handler

client:
        connector.connect(new InetSocketAddress( HOSTNAME, PORT ),
                        new ClientSessionHandler(msg), cfg );

下面的这个简单的example演示client和server传递object的过程:
Message.java

public class Message implements Serializable {

    private int type;
    private int status;
    private String msgBody;
    
    public Message(int type, int status, String msgBody)
    {
        this.type = type;
        this.status = status;
        this.msgBody = msgBody;
    }

    public String getMsgBody() {
        return msgBody;
    }

    public void setMsgBody(String msgBody) {
        this.msgBody = msgBody;
    }

    public int getStatus() {
        return status;
    }

    public void setStatus(int status) {
        this.status = status;
    }

    public int getType() {
        return type;
    }

    public void setType(int type) {
        this.type = type;
    }
}

 

Client.java

public class Client
{
    private static final String HOSTNAME = "localhost";
    private static final int PORT = 8080;
    private static final int CONNECT_TIMEOUT = 30; // seconds


    public static void main( String[] args ) throws Throwable
    {
        SocketConnector connector = new SocketConnector();        
        // Configure the service.
        SocketConnectorConfig cfg = new SocketConnectorConfig();
        cfg.setConnectTimeout( CONNECT_TIMEOUT );
          cfg.getFilterChain().addLast(
                    "codec",
                    new ProtocolCodecFilter( new ObjectSerializationCodecFactory() ) );

        cfg.getFilterChain().addLast( "logger", new LoggingFilter() );
        
        IoSession session;
        Message msg = new Message(0,1,"hello");
        connector.connect(new InetSocketAddress( HOSTNAME, PORT ),
                        new ClientSessionHandler(msg), cfg );

    }
}

 


ClientSessionHandler.java

public class ClientSessionHandler extends IoHandlerAdapter
{
    private Object msg;
    
    public ClientSessionHandler(Object msg)
    {
        this.msg = msg;
    }


    public void sessionOpened( IoSession session )
    {
        session.write(this.msg);
    }

    public void messageReceived( IoSession session, Object message )
    {
        System.out.println("in messageReceived!");
        Message rm = (Message ) message;        
        SessionLog.debug(session, rm.getMsgBody());
        System.out.println("message is: " + rm.getMsgBody());
        session.write(rm);
    }

    public void exceptionCaught( IoSession session, Throwable cause )
    {
        session.close();
    }
}

 

 

Server.java

public class Server
{
    private static final int SERVER_PORT = 8080;

    public static void main( String[] args ) throws Throwable
    {
        IoAcceptor acceptor = new SocketAcceptor();
        
        // Prepare the service configuration.
        SocketAcceptorConfig cfg = new SocketAcceptorConfig();
        cfg.setReuseAddress( true );

        cfg.getFilterChain().addLast(
                    "codec",
                    new ProtocolCodecFilter( new ObjectSerializationCodecFactory() ) );
        cfg.getFilterChain().addLast( "logger", new LoggingFilter() );

        acceptor.bind(
                new InetSocketAddress( SERVER_PORT ),
                new ServerSessionHandler( ), cfg );

        System.out.println( "The server Listening on port " + SERVER_PORT );
    }
}

 

 

ServerSessionHandler.java

public class ServerSessionHandler extends IoHandlerAdapter
{
    public void sessionOpened( IoSession session )
    {
        // set idle time to 60 seconds
        session.setIdleTime( IdleStatus.BOTH_IDLE, 60 );
        session.setAttribute("times",new Integer(0));
    }

    public void messageReceived( IoSession session, Object message )
    {
        System.out.println("in messageReceived");
        int times = ((Integer)(session.getAttribute("times"))).intValue();
        System.out.println("tiems = " + times);
        // communicate 30 times,then close the session.
        if (times < 30)
        {
            times++;
            session.setAttribute("times", new Integer(times));           
         Message msg;
         msg = (Message) message;
         msg.setMsgBody("in server side: " + msg.getMsgBody()); 
         System.out.println("begin send msg: " + msg.getMsgBody());
         session.write(msg);
        }
        else
        {
            session.close();
        }
    }

    public void sessionIdle( IoSession session, IdleStatus status )
    {
        SessionLog.info( session, "Disconnecting the idle." );
        // disconnect an idle client
        session.close();
    }

    public void exceptionCaught( IoSession session, Throwable cause )
    {
        // close the connection on exceptional situation
        session.close();
    }
}

 

 

MINA自己附带的Demo已经很好的说明了它的运用。
值得一提的是它的SumUp:客户端发送几个数字,服务端求和后并返回结果。这个简单的程序演示了如何自己实现CODEC。

补充提示:
下载并运行MINA的demo程序还颇非周折:
运行MINA demo appli擦tion:
1:在JDK5
产生错误:
Exception in thread "main" java.lang.NoClassDefFoundError: edu/emory/mathcs/backport/java/util/concurrent/Executor
at org.apache.mina.example.reverser.Main.main(Main.java:44)

察看mina的QA email:
http://www.mail-archive.com/mina-dev@directory.apache.org/msg02252.html

原来需要下载:backport-util-concurrent.jar并加入classpath
http://dcl.mathcs.emory.edu/util/backport-util-concurrent/

继续运行还是报错:
Exception in thread "main" java.lang.NoClassDefFoundError: org/slf4j/LoggerFactory

原来MINA采用了slf4j项目作为log,继续下载
slf4j-simple.jar等,并加入classpath:
http://www.slf4j.org/download.html

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